AI Insights · Timothy · October 2024
Top 5 Puzzle Games in Saudi Arabia: Q3 2024 Performance
Explore the performance trends of the top 5 puzzle games in Saudi Arabia during the third quarter of 2024, with insights from Sensor Tower.
In the third quarter of 2024, the puzzle games category on a unified platform in Saudi Arabia showcased intriguing trends, with data sourced from Sensor Tower. Let's delve into the performance of the top five applications.
Screw Jam from Rollic Games saw a fluctuating pattern in weekly revenue, beginning with around $2.7K in early July and experiencing a gradual decline to $1.1K by the end of September. Weekly downloads were initially low at 532 but peaked at 8.0K in mid-July, followed by a steady decline towards the end of the quarter. The app's weekly active users started at 2.7K, peaked at 11.3K in late July, and settled at approximately 6.7K by quarter-end.
Angry Birds 2 by Rovio Entertainment Oyj maintained a consistent performance throughout the quarter. Weekly revenue started at $2.8K, with minor fluctuations rounding out at $1.9K. Downloads were robust, starting at 8.4K and maintaining around 5K for the majority of the quarter, with a slight increase to 5.7K at the end. The app's active user base remained strong, beginning at 93.7K and stabilizing at approximately 75.1K by the end of September.
Seat Away, another title from Rollic Games, exhibited growth in both revenue and downloads. Weekly revenue increased from $1.0K to $3.3K by September's end. Downloads showed a notable peak in early August at 21.6K, after an initial strong performance in July. Active users mirrored this trend, starting at 24.9K, peaking at 52.6K in mid-August, and concluding the quarter at 36.0K.
June’s Journey: Hidden Objects from Wooga showed a steady performance. Weekly revenue began at $1.7K, with minor variations, and closed at $1.6K. Downloads spiked significantly to 16.7K in late July, before stabilizing to around 600. Active users followed a similar pattern, with a peak of 15.2K in July, leveling off to 5.5K by the end of the quarter.
Kahoot! Play & Create Quizzes by Kahoot ASA demonstrated a promising upward trend. Revenue rose from $719 to $2.4K over the quarter. Downloads also increased, starting at 2.5K and reaching 6.9K by early September. The app's active users grew significantly from 10.2K to a high of 18.5K in early September, settling at 16.4K at the quarter's close.
These insights from Sensor Tower highlight the dynamic landscape of puzzle games in Saudi Arabia, showing varied performance trends across different metrics. For more detailed insights, visit Sensor Tower.